![]() ![]() Our interview today stems from Cuphead 's involvement with and how that sort of changed the gaming landscape. The program gives developers access to tools like the Unity and Unreal game engines as well as Xbox components like Achievements and Xbox Live for free, so that developers are able to utilize their creativity to its fullest potential. In the years since then, the independent gaming landscape has expanded exponentially, with hundreds of developers utilizing to help publish their titles. Some of the first footage of Cuphead shown to the public was during an presentation at E3 in 2014, creating an incredibly memorable moment in gaming history that changed many players' perceptions of what an indie game could be. ![]() Over 2,500 indie games have been published for Xbox through the program, including games like Hades, Tunic, Subnautica, and Among Us. The program was first announced at E3 2013, and since then has grown into a backbone of indie gaming, with recently introducing their own gaming showcases to highlight upcoming titles. The program is Xbox's independent gaming wing that's helped titles like Cuphead get off the ground, providing developers with the tools they need to create their games. ![]()
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